Duke Nukem Hollywood Holocaust

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Duke Nukem degree conversion for Doom2Duké Nukem Levelconversion fór Doom2Summary0verviewScreenshotsAuthor(s):J S GrahamSP Doom2 (chart1)requires:Any PortReviewer:SematarySidenote:Thisdownload can be a Doom Wad Train station Distinctive (except on the writers site).The writer has provided exclusive right to Doom Wad Station to provide thistotal transformation for Download. No additional site has permission to add thisdownload to it'h site at this period. Please perform not try to linkdirectly to the document. You will become redirected to my main page.Here is certainly an updated edition of the file delivered to my atténtioncourtesy of Mad Grocer via the Doomworld community forums.Included on 2/21/14About the Duke NukemLevelConversion for Doom2 (by the article author)A Doom2 presentation of the Duke Nukem 3Dchart01 'Hollywood Holocaust' (mainly because close as I can make it until I understand how to editZDoom.)Included textures andsprites were transformed from Duke Nukém 3D, by 3D Realms. A few were modified orcreated from thése and Doom2 sources. I put on't know who made the midi, butthánks.My thoughts:l'm in fact very amazed at theattention to fine detail here - and the DIFFICULTY. Be ready to Combat, and Ido imply battle.

There are usually sufficiently badasses in this issue to fill a minimégawad! But, if yóu've played Duke Nukem, you'll acknowledge the degree rightaway. Check ASS water!The level is usually all Duke - everything else is usually all Doom2.

Duke Nukem 3D PC gameplay / walkthrough. 100% completion. Episode 1: L.A. Meltdown, Level 1: Hollywood Holocaust. Duke Nukem 3D: Hollywood Holocaust Walkthrough All Secrets & Kills. Hollywood Holocaust is the first level of L.A. Meltdown in Duke Nukem 3D. Although the player can begin on any episode, this is typically the episode (and level) they begin on. Roof Top: This is the place Duke will start on after being shot off his skycar. The Area features nothing much, except. About the Duke Nukem Level Conversion for Doom2 (by the author) A Doom2 interpretation of the Duke Nukem 3D map01 'Hollywood Holocaust' (as close as I can make it until I learn how to edit ZDoom.) Added textures and sprites were converted from Duke Nukem 3D, by 3D Realms. Hollywood Holocaust. Secret Places (8). Climb the box, jump onto the slanted side of the building, and then jump onto the ledge under the 'Innocent?'

Contents.Enjoying T6 in High-Res ModeNormally, the video game will drive as quickly as the player strikes the terrain in D6 while operating the sport in high-res setting. This can end up being prevented by hitting the Jetpack key (N5) mainly because soon as the map starts, reducing Duke to the surface, then striking the Jetpack key again. The essential must become hit as shortly as the chart begins because the game will nevertheless quit if the player falls for a little bit, activates the Jetpack, flies straight down to the terrain, then becomes off the Jetpack.StartThe player begins the chart falling onto a road marked Hollywood Boulevard. In front side of them are a gaggle of Troopers quickly approaching.Artist Boulevard consists of the exploding building, the bar, and the cinema. Top of the developing past the overflowing developing.BarThe bar is definitely to the perfect of where the Troopers are when the player spawns.This area begins with a staircase that qualified prospects to a Iarge, somewhat-triangular club.

A Television with static can become discovered in the back of the space. An NPC drinking some ale can end up being found seated on a chair, but he will nothing at all.Past the pub will be a single-stall bathroom that manages to cram a bathroom and a singIe-stall urinal intó one area and an entry to a dancing floor. Right before the entry to the dance floor is definitely a small caged region with another taking in NPC in the back again.

The dance floor provides rotating colored lamps and a lot of Cáptains in it. A DJ set up can be discovered in the higher right-hand part of the space.Hidden in the back again of the dancing floor is definitely a key region.

The still left side provides the “Plasma Rifles on racks” structure seen in E1L2's armory, while the correct side offers another drinking NPC, but this one is definitely behind a table.At 1st, the bar shows up to have got been completely scrapped, but pre-release footage recorded for a Norwegian gaming publication shows a connection between the bar and the final sport. The footage displays a pub that looks very, extremely close up to the one observed in Lameduke's L6.

The shape of the bar is quite near to the one in D6 and it provides the club logo in the same location. Thinking of the video only displays the very first two levels in the last sport's Elizabeth1, it's most likely that the L6-like pub noticed in the footage is actually the pub discovered in Red Light Area's strip club. This indicates that the actual pub in Lameduke eventually found its way into Crimson Light Region before being simplified.

Drinking man inside the secret room.LamedukePre-release vidéoPre-release videoFinal pub in strip clubCinemaPast the club is certainly the cinema. The movie theater utilizes the doorway texture used in Lameduke Show 1's room levels. The sides of the movie theater have a poster for the actual True Lies movie, while the upper part utilizes a picture of a vampire with alien text undérneath him. It cannót be entered.Evidence from additional sources indicates that the movie theater eventually progressed into the film theatre seen in Hollywood Holocaust.

Duke

A video clip launched by TerminX, oné of the designers of the EDuke32 source port for Duke Nukem 3D, shows a later on version of T6. This later edition of L6 nevertheless offers the movie theater, but the style is much nearer to the top of the movie theatre in Showmanship Holocaust, to the stage where the top component of it utilizes the exact same texture style (but with a various movie name). A further connection between the Lameduke movie theater and Artist Holocaust can become observed in the entrance; both the Lameduke and Hollywood Holocaust movie theatres' entry consists of four doors together making use of the plywood door texture. Another look at the cinema.LamedukeTerminX videoTerminX videoFinal Artist HolocaustMonitor RoadNear the player's spawn stage is usually another, unnamed road that finishes in a déad-end.

On á developing to the still left of where the street starts is usually a keep track of that displays stationary.This region appeared in a pré-release screenshot out dated Aug 11tl, 1995. The keep track of was changed by a consistency that appears similar to, but is definitely not specifically including, the movie proven in Showmanship Holocaust. An earlier screenshot out dated June 30tl, 1995 also displays the start of monitor street, but at floor level.This street consists of the fluorescents structures, the flooded building, and the motel.

The end of keep track of street and the entry to the motel.LamedukeAugust 11tl, 1995 screenshotLamedukeJune 30th, 1995 screnshotNeon BuildingsThe fluorescents buildings can be discovered a little little bit into monitor street. The buildings are characterized by the neon lashes on the edges of each developing.There are usually small walkways between the structures. The just items of curiosity in them will be an elevator that network marketing leads to the neon buildings' rooftops and an entrance to the water route, which will be discussed later.The roofs of the neon buildings can be investigated, though the Jetpack can be needed to obtain the many out of it. The only interesting items on them are the open fire traps from Increase of the Triad on best of some of the buildings.Video clip of a afterwards prototype recorded by TerminX reveaIs that a trash dumpster, Scuba diving Gear pickup truck, and Pigcops had been put in this area after Lameduke. It also shows that the neon corners had been removed. Fluorescents buildings roofs.LamedukeTerminX's videoFlooded BuildingThe flooded building can end up being found simply past a break up in monitor street.It starts with an elevator that provides solid wood barricades in front of it.

Acquiring the elevator upward will deliver the participant to a medium-sized area with a triangIe-shaped lower ground and a cup window. At first, the room shows up to become normal, but hopping intó the lower floor will all of a sudden deluge the lower ground with drinking water. The glass window is usually broken as well, letting the participant discover the unfilled, cube-shaped region beyond it. Swimming in the pool past the glass screen.MotelThe lodge is found by achieving the front side of the overloaded building, then going remaining.The motel comprises of four levels. All of the lodge rooms are bare. The very first degree consists of a several areas on the still left part and an eIevator on the correct part.

One area on the initial floor has a windows that appears outside.The 2nd flooring consists of a linear route that provides a gate on the remaining side and more rooms on the right. At the end of the 2nd floor is certainly another elevator. When first going up with it, it stops on the 3rd ground, which consists of a single space that provides a window outside. Heading back again onto the elevator and making use of it once again will send the player to the best flooring, which is a little space that qualified prospects to the fluorescents structures' rooftops.A screenshot from the Rating magazine shows a later on edition of the space with the windows on the first floor. The shape of the space will be the same as it will be in Laméduke, but á brush-based bed, a six-pack of Coke, and a naked lady with black locks on the bed are today in the area. An article in the Come july 1st 95 edition of Pc Gaming Entire world discussions about a “nó-tell moteI” in Los AngeIes while talking about landmarks that suit the types in M6, suggesting the naked lady in the later on screenshot might become because T6's lodge was meant to become a sleazy lodge for having sex with prostitutes. Best of the US Bank developing.Remove ClubThe strip membership can become found on the opposite finish of People Bank road when approaching it from the motel.

Near the strip club are usually several road symptoms with “DETOUR” on them. Simply before the strip club will be an street that leads to the back of the club and a dumpster.After entering the remove club, the participant will have got to go down some stairways, walk through a limited corridor, and get an elevator down to actually achieve the strip membership.The membership is composed of a stripper rod near the back that will be flanked by twó cages; one ón each aspect. On the contrary finish of the rod area can be a bar, but this is definitely one can be much smaller than the one found out in the bar explored previous.

Past the club can be a dual doorway that network marketing leads to a large restroom. Unlike previous restrooms, this one is smaller, but offers a larger sink area with a non-broken windows that nevertheless doesn't reflect anything.

Nevertheless, the restroom contains a key; if the left-most windows is used, it will open up, uncovering a secret elevator. The elevator transmits the participant to the region behind the club. It transforms out the dumpster is usually in fact a key elevator.An up to date edition of the strip golf club's front appeared in a screenshot released Summer 1st, 1995. The screenshot shows that an image of a censored nude woman has been included to the entrance of the developing. Street that leads from the middle to the People Bank building.Cup TowersThe cup towers are a large construction that consist of four podiums with colored windows encircling a large construction. In-between two towers are usually two elevators; one following to a structure. This indicates that each tower system offers two elevators that direct up it.Heading up an elevator will send out the participant to the best of a individual structure.

Some of the towers have the Increase of the Triad flame traps on them, but those are usually the only items in them. Bétween the two eIevators that prospect up a individual tower will be another elevator that prospects to the best of the center tower. The middle tower system doesn'capital t have anything on best of it.The lower parts of the glass tower each have unique bits in top of them.

The two systems that are usually the closest to US Bank or investment company road has a large Femanoid position in the center of it and, oddly enough, Duke't sprite in front side of an elevator. The area to the left of the large Femanoid is definitely a difference that prospects to a pool of drinking water that offers pillars spewing fire encircling it.A video submitted by TerminX of a later on Duke Nukem 3D prototype display that the pool had been reworked to make use of the reflective water noticed in Lameduke's E4L1. Shórtcut in the middle of the map.Drinking water PathVarious holes throughout the chart guide to an marine route that links various components of the chart together. Spaces to the water route can end up being found behind the bar, across the street from the cinema, concealed inside the pool near the glass podiums, and in a gap to the right of the large Femanoid component of the glass systems.The drinking water path contains some Octabrains running around around. However, the most interesting thing about it will be that it network marketing leads to a distinctive part of the map that only be reached by vacationing underwater. This part can be a large, but basic region that consists óf a large pool on one part and a room with a strange-looking pink and white structure on the various other smart. There will be an elevator on the right side of the room that potential clients to the still left part of the space, also though the player can swim to the remaining aspect without any problems.

Whatever this space was expected to end up being is unknown.

What can be Serious Duke 3D? A rebuilding (and reimagining) of the first show of Duke Nukém 3D. While the major idea is to recreate the traditional Duke 3D encounter, some contemporary elements are included to the blend, such as redesigned and extended level locations, occasional enemy surf/arena battles and fresh weapons.Also features remodeled enemy and tool versions from DNF mainly because nicely as a selection of noises and tone of voice used from various public Duke games and furthermore lots of custom assetts and music tracks produced solely for this mod.

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